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New location in progress: streets of Greedfort Harbor. It was rethought and re-drawn several times before... but who cares LOOK AT THOSE SUNSET SKY REFLECTIONS!
(No blowharding, just love the artist's work :D)
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#indiedevhour #pixelart #gamedev #indiedev #indiegames
So. I can report you those were pretty effective several hours. I've managed to:
1. Set up this new encounter
2. Finish the slides I needed done
3. Set up lights and camera for video recordings
Almost proud of myself :D
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#screenshotsaturday #indiedev #pixelart #gamedev
Well we have plenty of #StartToFinish stuff for the Greedventory if you want to see more
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#pixelart #indiedev
Bald augmented mutant who increases attack when anyone of his allies heals. Paired with his brainless hairy friend who gets healed every time player tries to patch himself they form a pretty deadly combo.
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#indiedevhour #indiegame #pixelart #gamedev #madewithunity
Something remarkable happened. The first magical item was fully created without any coding by a non-programmer using only editors! This is a real breakthrough for us since it was impossible before - everything was hardcoded.
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#indiedevhour #madewithunity #gamedev
Look at this wizard! Or sorcerer! Or even enchanter? He gives this cool and very proper fairy vibe. I want to have some char to feel alike in Greedventory.
Peter Andrew Jones did an awesome job on it.
Maybe it's just me having a thing for retro fantasy art.
Still he's cool!
So the AI goal is to chose the best target to chase right now.
So let's write it down. Here's the entry point for the AI.
The Beast will pick the choice with a highest score. The best one for his purpose (slay a silly human that is).
Sometimes you wake up early to do something cool in the game before daily job with nice active mood. Then you see this: