//=time() ?>
New filters added to card illustrations to achieve better depth and textures at the same time.
Here is another land card illustration with placeholder trees until I've drawn a bunch of variations of different trees.
The Wizard Tower gets a tiny illustration upgrade and some extra love. I also noticed when my laptop went into night mode that I've had a messed up K channel for the last couple of months most likely.🤢 Luckily no printed prototypes seems to be affected!😓 Phew!
I'm really missing play testing but in the meanwhile I'm editing the artwork for some cards. Redrawing the skull staff for the Necromancer and giving him a proper hand and sleeve.
Yeah, about that.
Guard Dog is now called Watchdog for the same reason.
I was in a real hurry so I reworked an old box idea to fit a fairy thick tuck box design. It's for a test print to see what it would look like in real life and how sides align and what not. I've already realized I messed up the background through the thumb hole.