Rands posts TCG historyさんのプロフィール画像

Rands posts TCG historyさんのイラストまとめ


mostly posting tidbits from collectible games & their history. TCG podcasts via youtube.com/@TBPN or pod.link/1553640008 MAGIC tweets @MTGhistory
youtube.com/ccghistory

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THREAD 1/10

11 years before Bushiroad launched its multi-license anime TCG, home-video distributor Pioneer Entertainment released Ani-Mayhem (geddit?)

Released July '96, AM was the 1st CCG to take its characters & setting from various Japanese animation properties

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CCGs have had a huge impact on popular culture

Fictionalized CCGs have been used as a plot device on television shows. Here is a few examples:

1 Adventure Time - Card Wars
2 Big Bang Theory - Mystic Warlords of Ka'a
3 Everybody Loves Raymond - Hackidu
4 Disney's Recess - Ajimbo

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THREAD 6/7

Most tragically CHRYSALIS' cancelation meant that we never saw the fantastic artwork commissioned for the game

Here is a sample of what we could have held in our hands

🖌️ by these iconic illustrators:
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3/4

However, her contributions to games didn't end with

During her time as a developer she worked on the too

In 2004 she was promoted to a Brand Manager for licensed TCGs at (She would have overseen the & TCGs)

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2/4

Elaine started with in 1999 as a Tournament Policy Manager. She quickly earned her way into the R&D team by 2000.

Once there, she developed for the Onslaught & Legion sets before designing on 8th Edition & the Champions Of Kamigawa expansion

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Why not celebrate with a bowl of these classics

They are from Spring 2004 so they might be a little stale but they came with a card from the TCG, a game published by & designed by

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Since those colossal contributions to the CCG canon, Mike Elliott has continued to create games for both the US & Japan

His work includes for (w/), the acclaimed deck-builder Thunderstone for & recently Terror Below for

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became a huge success in Japan & evolved into a media franchise. Duel Masters become the 2nd most popular CCG in Japan & is still played today

Eventually, as was the plan, it was launched in the US. However, the game didn't get as much interest from a US audience

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His experience with the gave Mike first-hand insight to the Japanese CCG market.

Eventually, after leading other WOTC products like X-Men & Simpsons TCGs, he pitched the idea of launching WOTC's own CCG in Japan. The idea gained traction & grew into Duel Masters

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MAGI-NATION attracted many players to the game with it's unique & gorgeous art

The art direction drew on traditional fantasy characters but infused them with an almost anime-inspired quality

Some of the artists on MND were , &

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