CRT Pixels 📺さんのプロフィール画像

CRT Pixels 📺さんのイラストまとめ


Celebrating and comparing retro games on the displays they were designed for! Have fun, be nice, play how you like. by @jackal27 | FAQ: bit.ly/3wceznw
ko-fi.com/crtpixels

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Yes I'm aware. I'm just letting you know the pixels in the sharp image are not square.

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Final Fantasy VI (1994, Square) - SNES

Sharp Pixels vs. SNES S-Video via Sony KV-27S42

This is the same TV I first played FF6 on and the softer brush strokes of Terra's portrait immediately feel so right to me.

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Even monitors that did appear rather sharp could have very drastic color disparities from the original image.

And it's not reasonable to expect every machine to be perfectly calibrated. As someone who's worked in one, that's just not the reality of running an arcade.

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Something I've always believed (and am constantly reminded of) is that while console games had to account for Composite inputs, arcade games defaulted to pure, crisp RGB visuals.

Returning to an arcade for the first time since Covid, I expected to play some razor sharp games.

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Silent Hill (1999, Konami) - PS1

Raw Polygons vs. PS1 Composite via Sony PVM-20L2MD

Silent Hill has maybe the most aggressive dithering I've ever seen and it still shows up, even over composite, but the Otherworld scenes do tone it down.

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Decap Attack (1991, Sega) - Genesis/Mega Drive

Sharp Pixels vs. Genesis Composite via Sony PVM-20L2MD

Here's an Composite example for comparison! While I think the clouds and Chuck's outline smooth out beautifully, you definitely lose detail in the teeth and vines.

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Decap Attack (1991, Sega) - Genesis/Mega Drive

Sharp Pixels vs. Genesis RGB via Sony PVM-20L2MD

This one's for all you little crispy pixel sickos. It's kind of wild how many small details are drawn into Decap's sprites that get lost in composite

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Decap Attack (1991, Sega) - Genesis/Mega Drive

Sharp Pixels vs. Genesis Composite via Toshiba 14AF45

I like how composite blends the dithering into solid gradients here, but if you look at this werewolf's teeth, it also turns them into a solid white block unfortunately.

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Castlevania: Bloodlines (1994, Konami) - Genesis/Mega Drive

Sharp Pixels vs. Genesis Composite via Toshiba 14AF45

Twitter made the thumbnails look awful, so I cropped this example above, but here is the full version, which I find more impressive.

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Castlevania: Bloodlines (1994, Konami) - Genesis/Mega Drive

Sharp Pixels vs. Genesis Composite via Toshiba 14AF45

The way this set cleans up Genesis composite is phenomenal.

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