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@SnatcherAlpha Yes I'm aware. I'm just letting you know the pixels in the sharp image are not square.
Final Fantasy VI (1994, Square) - SNES
Sharp Pixels vs. SNES S-Video via Sony KV-27S42
This is the same TV I first played FF6 on and the softer brush strokes of Terra's portrait immediately feel so right to me.
Even monitors that did appear rather sharp could have very drastic color disparities from the original image.
And it's not reasonable to expect every machine to be perfectly calibrated. As someone who's worked in one, that's just not the reality of running an arcade.
Something I've always believed (and am constantly reminded of) is that while console games had to account for Composite inputs, arcade games defaulted to pure, crisp RGB visuals.
Returning to an arcade for the first time since Covid, I expected to play some razor sharp games.
Silent Hill (1999, Konami) - PS1
Raw Polygons vs. PS1 Composite via Sony PVM-20L2MD
Silent Hill has maybe the most aggressive dithering I've ever seen and it still shows up, even over composite, but the Otherworld scenes do tone it down.
Decap Attack (1991, Sega) - Genesis/Mega Drive
Sharp Pixels vs. Genesis Composite via Sony PVM-20L2MD
Here's an Composite example for comparison! While I think the clouds and Chuck's outline smooth out beautifully, you definitely lose detail in the teeth and vines.
Decap Attack (1991, Sega) - Genesis/Mega Drive
Sharp Pixels vs. Genesis RGB via Sony PVM-20L2MD
This one's for all you little crispy pixel sickos. It's kind of wild how many small details are drawn into Decap's sprites that get lost in composite
Decap Attack (1991, Sega) - Genesis/Mega Drive
Sharp Pixels vs. Genesis Composite via Toshiba 14AF45
I like how composite blends the dithering into solid gradients here, but if you look at this werewolf's teeth, it also turns them into a solid white block unfortunately.
Castlevania: Bloodlines (1994, Konami) - Genesis/Mega Drive
Sharp Pixels vs. Genesis Composite via Toshiba 14AF45
Twitter made the thumbnails look awful, so I cropped this example above, but here is the full version, which I find more impressive.
Castlevania: Bloodlines (1994, Konami) - Genesis/Mega Drive
Sharp Pixels vs. Genesis Composite via Toshiba 14AF45
The way this set cleans up Genesis composite is phenomenal.