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Blender's thickness modifier is a quick 'n dirty way to add volume to a surface mesh. Makes a good starting point for interior & underside. #Blender3d #3DModel
That's the main form mostly laid out, bit more still to do on the underside. Not too refined, it's a scaffold for the next stage.
Combo of draw brushing & vertex pushing. love Dyntopo for this #Blender3d #digitalart
Having the model rigged has some benefits for sculpting. I've curled the trunk upwards, thrown the head back and opened the mouth to get the sculpting brush into some hard-to-reach areas. #Blender3d
Now called 'Underwater hunt'. Well, unless until I think of a better name
#dolphins #digitalart
Print available here on @ArtStationHQ
https://t.co/uCaSE4zz6Z
This second #sketch is a little more developed
#dolphins #animal #digitalart
One of my first experiments with #Blender3d. There's a few aspects of the render I would change if I did again but I think the Dolphin model holds up well.
#dolphin #ocean #3DModeling
Got the controllers fitted & working. Ear setup is a little clumsy but OK for basic posing. #Elephants #Control #3dmodeling #Blender3d