The Discording Tales - Gameworld (TTRPG & More)さんのプロフィール画像

The Discording Tales - Gameworld (TTRPG & More)さんのイラストまとめ


Under our steps awake those mysteries believed to be warring among the stars.
Kickstarter shorturl.at/mtJWY
- To unleash our creative potentialities.
TheDiscordingTales.com

フォロー数:946 フォロワー数:1542

Probably an unpopluar opinion but:
I almost never find companions in RPG video games interesting in any sorts of way...
Asid from Minsc of course, but that's a very popular take https://t.co/x2dL68ULCS

1 3

THE ONLY s I have yet, for TDT.
And also the first artworks for it. Some might change in the future, they are too human-like if I was to really honor their uniqueness from their descriptions.

4 19

In TDT TTRPG, there are now rules to climb on moving things and creatures, hopefully similar to the feels of Dragon's Dogma or Shadow of the Colossus.

- Definitely what was micing in Mouse Guard TTRPG ha!

0 4

My "evil" isn't "committing a genocide", it's "reclaining its land"
My good isn't reclaiming its land, it's committing a genocide
All have their own languages of good & evil, but it does not mean that their acts changed, just each's interpretations of them
https://t.co/Wy3zugO7sV https://t.co/41u8BOUE2G

0 1

Now that I thought about and notably 's latest post, here I just did one of two cards to keep track of everything with simple paperclips. Here it's the one for your 4 conditions - Needs/Fatigues/Ailments/Crisis.
I will turn them into coasters as well haha!
https://t.co/gYLfRfQuPz

0 1

So, as I have worked at least 3500 hours on my project but probably closer to 6000
At 10000h you become a master, & with 20% of the time (2000h), you get 80% of the result (I guess expert is 80% of a master)...

Therefore, am I an expert game designer/worldbuilder?

1 1

In TDT, you can Hack, Stab and Hew with all weapons (well, hammers might not hew very well haha!)

All three make different impacts and opportunities, and transforn every 200+ weapons kinds into much more interesting and purposeful uniques.

4 5

Made up a dice mechanic where one can get from 0 (dead body) to 1000 (herd/army) - This is great for encounters.

Simplifying this is ugly graph:
You have ~:30% to get 0-4, 30% for 5-10, 25% 16-100 (not going to fight THAT), and 10% for huge numbers!

3 4