DrSlouchさんのプロフィール画像

DrSlouchさんのイラストまとめ


33 year old pixel artist, nonbinary transfem (she/they), USA, fighting game enthusiast | i love to make pretty things and i love to look pretty
drslouchart.tumblr.com

フォロー数:111 フォロワー数:298

next member of the Delicious in Dungeon crew, Marcille! after this will be chilchuck

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started a new project where i make a portrait and overworld walking sprite for each of the 4 main characters of my favorite manga, Delicious in Dungeon, starting with Laios. i feel good about how this came out and i’m looking forward to doing the other 3

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https://t.co/QZ5E5TegGH hello everyone, i have made a webbed site! it has that marvel vs capcom 3 project i've posted about, a gallery (easier way to find old art than digging back thru social media), secret easter eggs, and more! i will be posting a lot here in the future

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i read that it's so i'm taking this excuse to repost some things

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keep forgetting to post them, but here are the patreon sketches for august. i tried out some different styles for this one. we've got classic doom guy eating a burger, Giant Gorg, and Super Robot Red Baron

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just a profile view portrait loosely based on several fashion photos

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and although i managed to get a camera angle where the sprite is fairly undistorted, here's the sprite of the rollerblader on its own, as well as the tree

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last 3d model for the near future, it's the R-9A Arrowhead from R-Type. feel proud of how the modeling work turned out, not so much the UV unwrapping and texturing, but that's just what i'll focus on improving next time. had fun w/ this little diversion into 3d tho

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3D art 3 out of 4 for the month, a head. this was like my 4th attempt at it, starting over each time, and i learned a lot from this process. i can tell a lot of ways it could be improved (the poly count is also kind of high for the aesthetic; 240+ or so), but i'm content

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second set of finished blender renders. started out as a sword and shield, put a little orb person with a helmet to make it more of a complete Piece. PS1-esque style again (320x240, no AA, no texture filtering)

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