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Here's a quick test of the SplineMesh asset from the Unity Assetstore. I really like how easy it is to generate complex shapes and it will for sure help us design some interesting plants and caves 😎
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Quick overview of all the different hats our spider can wear😁
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After a 2-week break and participating in a game jam, we are now working again on A Webbing Journey. We are really sorry in case you missed updates but we will show off some cool stuff over the Christmas holidays. 🤩🤩
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Putting on some finishing touches to our level design and I think I got some parameters wrong. Our grass should not look like this. 🤣🤣
Hide and Seek - Expert Edition 🙈
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Hey everyone 👋
Thank you very much for your support in the name voting recently. We decided to go with the winning name and our spider game will now be called:
🕸 A Webbing Journey 🕷
Stay tuned for the upcoming Steam page and Co.
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Good morning 👋
For today's #MondayMotivation with a great quote from @mark_mangini which just fits perfectly right now.
Thank you for sharing this quote with me @MerlinnSound.
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Day 30 of #100DaysOfGameDev
My spider was getting fed up by the blank background and so I gave the awesome procedural skybox from @jannik_boysen a try.
It really likes its new scenery. 🕷🤩
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Day 29 of #100DaysOfGameDev
Upgraded my spider to a real spider with 8 legs now. It instantly looks way creepier this way than with 4 legs 🕷 but it also more amazing. 🤩
What do you say? 🤔
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Day 22 of #TutorialJune
I don't know why but I watched some #satisfying animation videos today and I thought "Hey, I could use my mesh cutting script to make something similar!"
So. Here it is. Enjoy 😎
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