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A thought I had: what if Slide Head got the same sort of properties that Big Band's Giant Step, where it launches the opponent towards you on hit?
Would improve the oki situation and also maybe even give some combos? Maybe only on counterhit if SH could CH.
Do y'all remember when they made Leo 6P armored instead of upper body invuln in XRD?
Did we ever get an explanation for why they did that?
Man, if I wasn't basically done with delay based netcode I'd probably hop back into GBVS
Vaseraga is too cool to be stuck in delay
I am thoroughly convinced that this is one of the worst (if not THE worst) designed supers in fighting games.
It's awful. No way to avoid playing Mario Party unless you kill him before he gets super bar or do so much damage you bypass SSBA health.
I hate it.
What's your favorite non-super command grab in fighting games?
Obviously I love Potemkin Buster, but close second is Moonsault Press. I love the big slam at the end.
I really like how Strive has brought back some of the more "abstract" stage design that I feel was missing in XRD.
Like in XX, there's some stages that are just kinda out there with no real explanation, they just... exist.