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@savan_savan @tecchy28 2013年の海外向けに作られたレガシーコレクションのビジュアルのソリッドも割と筋肉質だったんですよね。
新川さんの監修があったと思うんですがサイボーグ忍者のように方針が変わっちゃったんですかね?
個人的にはFirst 4 FiguresのスタチューはこのCGのデータを元に制作されたのかなと思っています
@savan_savan TTSの忍者も肉眼が見られなかったので確かに知らない方も多いでしょうね。
自分はアシュレイウッドさんが描いた忍者で気づく事が出来たのですが、Geccoさんのスタチューで初めてバイザー越しの目が確認できる造形が行われていたのには驚きました。
https://t.co/jsSfOc7OaV
@LordEmmerich @EMannLand Yeah I can imagine that PW was not well recognized when I saw that there was no Kaz in the international version of the GZ package.
@LordEmmerich @Nyxus_MGS @Kojima_Hideo Naked Sample has very clean graphics and I thought I could play with it.
I remember at the time some people criticized this graphic Snake for aging because his appearance was the same as PW (1974) even though he was supposed to be young in 1964.
@Nyxus_MGS @Kojima_Hideo It is a shame that the graphics used in the 3DS ads had very cool visuals but the actual game has a CG model that is not much different from the PS2.
@RADAsan_DCD ラダさんありがとうございます!自分は2009年のディケイドで仮面ライダーに復帰したので、忠実なディケイドのスーツを作られたラダさんの写真を楽しく拝見しています。
RAYは設定画やCGモデルだと色鮮やかですが、ゲームで戦う姿をずっと見ているので全体が鈍い色味の方も渋くて良いですよね。
@Mr_Beacon00 I really like this magazine with the Snake drawn by Mr. Shinkawa on the cover.
Although it bothered me at the time that Solid and Liquid were illustrated by Twin Snakes while Solidus used MGS4 art.
@Arc_Hound @ItalianJoe83 @BadHumans Yeah he said he became a fan after being exposed to Hideo Kojima's work from Snatcher.
I wish there was a comic book project of his since he also uploaded Metal Gear related illustrations on Twitter.
@Arc_Hound @ItalianJoe83 @BadHumans Thanks for the English translation, Mr Arc!
I didn't write down the source at the time, but an early draft of MGS3 was revealed in a conversation between Hideo Kojima and manga artist Hiro Mashima in the July 11, 2012 issue of Shonen Magazine.
https://t.co/995YX3LpYQ