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@ClickToZoom I put fins on it, which should hopefully avoid a misread. Thanks for the feedback 👍
First pass of a SCUD launcher, a new mission target. Need to make a LOD model next - stippling is good up-close but turns to noise quickly at this low resolution.
Made a wreckage model and stuck it in the "zone of destruction" in my test map.
Work on NPC/AI helicopters is still progressing. I can have them as static ground targets now. Made some H-pads for them to pose on too 🚁😎
Please consider adding Thunder Helix to your wishlist:
https://t.co/d8Aa1LITfc
#gamedev #flightsim #lowpoly
Added some guns and the landing gear retracts now too.
#gamedev #flightsim
I'm nearly finished making all of the playable helicopters now. Just the 'wreck' model for the Lewis needed on 3d side and the last cockpit, but that's a separate, bigger job. I also made a non-combat Lewis variant, might be useful?
#lowpoly #gamedev #flgihtsim