Joe T.E.さんのプロフィール画像

Joe T.E.さんのイラストまとめ


Smash Bros. series Modder | Hedgehog Engine Modder | Unleashed Project Team Member | Aspiring Artist | Doesn't do mod requests | AKA: JoeTEStrikesBack, JoeTE
linktr.ee/joete

フォロー数:93 フォロワー数:3291

I've now made my Smash Ultimate styled Galacta Knight (Aeon Hero) model viewable over on Sketchfab. I also updated the Sketchfab version of my regular Galacta Knight model.

Galacta Knight (Aeon Hero):
https://t.co/TCzDmIFOrU

Galacta Knight (Normal):
https://t.co/01Jwi8sknO

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I finished most of the textures for King Krusha K. Rool's in-game model (just need to add the belt armor cracks now.)
Since my last post, I've done some more brightness tweaks on the jumpsuit & shoes (even tweaking them further between the 2 pics,) & also made them a bit dirtier.

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Making more progress on King Krusha K. Rool. Got the in-game meshes just about done now (complete with UV-mapping & rigging.)

From here, I need to make the high-poly meshes for rendering & texture baking (these images are still using basic placeholder textures & materials.)

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I wanted to see how accurately I could render K. Rool's SmUsh model.
I had to rework my material setup quite a bit, but I can now render the game's characters even more accurately than before (even the Virtual Hedgehog renders I posted 2 days ago are now outdated material-wise.)

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I've been working on a Smash Ultimate style Virtual Hedgehog model recently.
I don't have the full renders done yet, but I feel these in-game-quality ones will suffice for a preview.
Sonic's materials in Ultimate are super weird, but I managed to recreate them pretty well.

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My mods also benefit from this.
I've had to tweak the textures & material parameters for my custom models, since I'd originally designed them around my previous inaccurate render setup.

This is now what these models will look like when I can actually get them working in-game.

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I tweaked my Smash Ultimate render setup again, making it MUCH more game-accurate!
Though these specific examples are T-posed, lack shadows & indirect lighting, & have differing light positions, the actual materials on them are practically identical to what's seen in-game.

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A bit late, but I finally got around to making a viewable version of my game-quality Smash Ultimate styled Metal Sonic model available over on Sketchfab:
https://t.co/cqpLw4RdYl

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I've now made my game-quality Smash Ultimate Galacta Knight model viewable over on Sketchfab.
Keep in mind this is just a way to view the model without needing to use the mod I'll eventually make.
https://t.co/voMqljxaD5

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I've now made my Smash Ultimate game-quality Dry Bowser model viewable over on Sketchfab. The model has changed a bit since I last showed it.
Keep in mind this is just a way to view the model without needing to use the mod I'll eventually make.
https://t.co/dircKQMtHa

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