Simon @Mimimi Gamesさんのプロフィール画像

Simon @Mimimi Gamesさんのイラストまとめ


Tech & VFX Artist @MimimiProd,
earlier Tech Art Director @Daedalic Bavaria & @klonkgames.
Opinions are created procedurally | ⁰e | Cats.
essimoon.com

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Now we add our shader and it looks like a low poly wet dream :P

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Made a shader to crossfade our lab and low poly stages dynamically
Here's the lab fading away to reveal the canyon :)

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Finally! :D
My updated work on the bonus object Added some animation, worked on the connection and rewrote the shader

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Abused our water system a little to create this local floor fog fx. Might not fit here but it has lotsa potential :)

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Nice, can't wait to see them :D
I made a gif from our fireflies that we use as a natural light source.

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Having fun with z-sorting of semitransparent objects. Wonder how the fellow game devs out there do it.. Any hints? :P

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Was in the mood for a Bismo and Plom army today. Surprisingly the game still worked :D

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All of were working hard to get a proper build for a local event. Some lightprobed shading for 's fox

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imagined an awesome (and still top secret) UI concept for
Custom Blur shading involved.

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