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Concept art for the Sacrificial Pit a unit production building of the demon faction.
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Unlike Wildlife some more intelligent creatures such as Grublins can launch attacks on your settlements and steal resources from your headquarter building but with some violence you can return them.
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Another Concept art for our Scourge faction this time for the Vault a population and resource production building.
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Concept art for the Nexus the headquarter building of the Scourge our poisonous reptile faction.
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The Juice Tank is a population/resource production building. Which shamelessly liquidates the crystals into a drinkable juice. But remember greed comes always with a price! #gamedev #indiedev #gamedevelopment #rts #realtimestrategy #strategygame #conceptart #liquidationgame
Nothing completely new for today. But some color and minior changes were made to the Twilight King Concept before he goes into 3d production.
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We haven't mentioned it before but Liquidation will offer air support. Concept art for our Droppod air support.
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Concept Art for one of our summonable units. The Fire Elemental the guardian of the Twilight Queen.
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One of our older Concept Art. The Savant a support and scout unit of the Twilight Crusade faction.
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Another Concept Art for our Corruption faction. This time for our Brute unit a basic meele unit which will also be able to mutate on the battlefield.
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