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Concept art for the Smeltery a resource production building of the demon faction.
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Concept art for the headquarter building of our demon faction.
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Unlike Wildlife some more intelligent creatures such as Grublins can launch attacks on your settlements and steal resources from your headquarter building but with some violence you can return them.
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Heavily damaged, burning or frozen (harsh weather effect) buildings operate slower or are unable to operate (train, research or defend themself) in Liquidation until you repair them. (The damage numbers are optional)
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Another Concept art for our Scourge faction this time for the Vault a population and resource production building.
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Concept art for the Nexus the headquarter building of the Scourge our poisonous reptile faction.
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The Juice Tank is a population/resource production building. Which shamelessly liquidates the crystals into a drinkable juice. But remember greed comes always with a price! #gamedev #indiedev #gamedevelopment #rts #realtimestrategy #strategygame #conceptart #liquidationgame
We are working on our landmine ability still very rough but better than nothing. 🛠️[Work in progress] #gamedev #indiedev #indiegamedev #indiegame #indiegamedev #rts #realtimestrategy #scifi #darkfantasy #3dmodel #liquidationgame
Nothing completely new for today. But some color and minior changes were made to the Twilight King Concept before he goes into 3d production.
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We haven't mentioned it before but Liquidation will offer air support. Concept art for our Droppod air support.
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