E. Darwin Hartshorn ⳩さんのプロフィール画像

E. Darwin Hartshorn ⳩さんのイラストまとめ


Swamp hermit.

I make stories, henceforth offered at bunny-trail.com

Advocate of Truth, Beauty and Goodness.
youtube.com/@codexayqua

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Testing Wren sprite proportions by adding a 'normal' sized character, the inimitable Dr. Stump.

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Allrighty. We've made a very, VERY fast mockup of pixel art game. It's monochrome, using the Rainboy palette, though in practice I'd be using shader shenanigans and it would be colored. But this should give me some of the information I want.

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..but your mileage may vary.

My recommendation is to find someone who is close to what you're trying to do and imitate them until you know what you're going for. I have a folder full of art by other people that I use for practice and inspiration.

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I love pixel art and I love hand drawn art and I'm at a point where I could jump either way in the game I plan to work on. I'mma ponder it.

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After that, I percieved that I had been too careful in kowtowing to the culture. Wren was concieved when I was at college, and a heck of a lot further left than I am now. I realized boys and families needed role models, but I had created girls and loners instead.

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Here's a handy tip for animating a walk cycle. The lowest point in the cycle ISN'T the heelstrike, nor the crossover the highest. Instead, the characater reaches full lowness or height a moment *after* the key pose in question.

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Or maybe...

..just maybe..

..I draw cartoony because I like how it looks.

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Alright. I thought it through. I used my note card system which has been in place since last Fall, but which I had been ignoring.

I've got a notion.

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