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loren schmidtさんのイラストまとめ


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フォロー数:3323 フォロワー数:30061
# 7dfps

manually setting instance positions from the console. as they go out of sync, they z-fight beautifully with the original geometry.

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these are weird. these paths include neighborhoods which i do not believe exist in the templates, yet they are not marked as errors. i likely have a bookkeeping error.

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trying to walk in the flowers and genuinely distraught that a bug in my code is causing me to float above them

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trying out some moss. i didn't have a palette slot free in this room, but i probably want to do a palette which is stone + one moss color, for borders.

5 113

some more work on stone fill. today i've been working on slopes and sinuous lines which thread through the shadowed regions.

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actual applications might be more like this, with special edge tiles which are marked with a brighter palette, and dimmer interiors. (i'll probably use slopes extensively in caves, but i don't have support for those yet.)

7 99

added two gradient tiles (and a silly connector that lets you make peanuts, which i probably won't keep)

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yeah- in some of the other work i've done on trees there is lower contrast to the local shading and more emphasis on large dynamics- lemme find some.

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