//=time() ?>
realistic vintage vaporwave background
JOIN OUR FEMINIST CLUB
WOW
WOW
TECH MASTER
fun fact: I started omitting pupils and specular highlights in the eyes of my characters in order to evoke the ligne claire illustration style. I keep doing it because it makes it far less obvious if the characters get crosseyed or walleyed
@VoMylo he's already got crow's feet
anyway it's not like you turn into the crypt keeper at the stroke of midnight on your 40th birthday.
right?
right?? someone please confirm this
I know it looks totally different but it's mostly the same face shape as the mesh used in the actual game
to the people on my TL from cold climates bragging about how they handle inclement weather better than Texans: wow! amazing! you are so talented and incredibly sexy!! We’re all just so proud of you!!!
i loaded my texture stuff into HDRP since I figured the fancy lighting would make it look cool, but the standard lit shader neutralizes the stylization too much. (the scattering is v cool tho.) here, HDRP standard lit & real scattering vs my deferred & fake scattering
the head is a base mesh that I fussed with to have the same features as the mesh used in the game; as a result it looks really weird from various angles but pretty good from the 3/4 view most often seen in the actual story
like half the time I spent on this was just on the face, there had to be at least 30 layers for that alone. I gave him freckles cuz I thought that was cute
ya'll kept asking me to put more gay in this thing but i bet you didn't expect me to do it like this.
okay that scarf/jacket ensemble is working out way better like this than i thought it would