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In the international versions of WarioWare: Smooth Moves, the R.O.B. fought at the end of the Star Fox boss microgame uses a gun modeled after the toy-like NES Zapper. In the Japanese version, however, the R.O.B. uses the more realistic-looking Famicom Beam Gun.
Rare pieces of official art for Super Mario Bros. depicting enemies from behind.
Super Smash Bros. illustration from the cover of an issue of GamePro magazine.
The Game Boy Color version of Donkey Kong Country randomly displays one of three title screens upon starting the game; however, in international versions, the artwork is cut off at the bottom. Here is the full title screen artwork, visible in the Japanese version.
The only existing image of an original Kong character intended to be playable in the cancelled Diddy Kong Pilot for the GBA, extracted from the data of a leaked prototype. According to a https://t.co/08kEcJZGBG interview with an anonymous Rare source, his name was "Redneck Kong".
Concept art of Mario in a wrestling outfit for the unreleased Super Mario Spikers, a volleyball/wrestling hybrid game planned for the Wii.
Illustration of Mario as the referee from Punch-Out on the NES, from the Swedish Nintendomagasinet magazine. The original sprite is provided for comparison.
Illustration from GamePro magazine accompanying a report of Sega planning to release games on the Game Boy Color. According to GamePro, this was "hard to believe", shown by Mario's disbelief in the image.
In Paper Mario: The Thousand-Year Door, the sprites of characters are layered in such a way that their face is only visible from the front. (Top: typical back view of characters.) The only overworld NPC with a double-sided face is the Lakitu reporter from Glitzville (bottom).
The Dress for Success minigame in Mario Party DS consists of matching characters' heads with their bodies. For every character, an incorrect version of their body is also present, usually differing in some small detail. Here are the characters matched with their incorrect bodies.