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With my downtime I've been playing Shadow Of The Tomb Raider. Long overdue and a truly amazing game! Great platforming segments and I love the challenge tombs. The story is great and as someone that would love to visit Peru someday this game is a gem.
I'm enjoying this game, really feels like the classic Abe experience with some new gameplay mechanics. I grew up playing Abe so being able to play a brand new Abe game made me so happy.
Here's another workflow tip I utilized to clean up a 3D scanned version of the David statue I found on https://t.co/ZPfyNzQNAZ just chop off some body parts from a daz character and dynamesh it back onto the statue. Easiest way to clean up the hands and feet. #3D #zbrush
I'm going to create a video explaining this tomorrow and why the UDIM workflow for me personally is essential for getting high quality textures. I'll be taking a garment from Marvelous Designer straight over to Substance Painter. #3D
Was fooling around in zbrush earlier utilizing some panel looping techniques for hard surface, i created this ancient relic. Maybe you've seen it before, apparently it was famous in the 90's, kids love them but this one was owned by a Sheikhs son. Raw screenshot from #Zbrush
Substance Painter is still my favorite solution for painting 3D Models. The program is just so much fun. If u want to learn how to quickly prepare a 3D model to paint in Substance Painter, feel free to watch this video https://t.co/HmpKRG9ACk #3D #Allegorithmic #SubstancePainter
This is hands down the most ambitious creation game to date and I feel like it's not getting enough attention. You can create your own game, your own vision, your own world inside of dreams. For anyone that is a creative this game has insane potential! #Dreams
Thank you Skeevaa for watching my Cyberpunk Bomber Jacket tutorial and pushing it to a whole new level. Very cool tribute for Daft Punk! #3D #Render #DaftPunk #MarvelousDesigner