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Made this 24-color palette for use in text-based roguelikes today.
Here's the analysis from DB's toolbox as well as a quick random preview.
It's been quite a week😮💨
Inspired by @whataweekhuh (and #MGSV, obviously😅)
Rendered using MRMO-Halftone.
Added basic diagonal neighbor awareness and diagonal subpixel masking to the upscaler process, this now starts looking suspiciously like marching cubes (or, uh, marching squares?)
Input voxel model.
I am using the AAP-Splendor128 palette by @AdigunPolack for these scenes, it provides plenty of great colors to work with voxels/bricks :D
#splendor128