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Aw yis I did it :D
An implementation of the EPX upscaling algorithm in #Blender3d shader nodes :D
I used https://t.co/SPo4AcKkDG for reference.
Next up, probably Scale2x :)
#pixelart
Result of upscaling (XBR 3x modified, no blending) the "every other column shifted" #pixelart conversion process.
#pixelart, but every other column is shifted by half a pixel.
Made with #Blender3d and manually edited in @Aseprite.
Uses @8bitartwork's Afternoon Haze palette.
Based on an old photo I took while experimenting with remote flash lighting.