Milton Monroeさんのプロフィール画像

Milton Monroeさんのイラストまとめ


Making games, painting pixels

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now why would you do that to a poor painting

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is perfect since I don't really draw that many faces. Im currently working on a top-down game, so all my environment art is top down as well, that way the feeling and mood from the concept art can be pretty much replicated in game!

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and here is how this car evolved from the primitive cave dwelling line work to the modern technological rendered car that we see every day

I also have like 0% car anatomy knowledge so Im pretty sure there is no way this car would actually run correctly

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"yeah its got a few miles on it and is a bit of a fixer-upper, but it's the best thing on the lot in your price range!"

working on some assets for different set-pieces that can generate in the world, like this super new car that's totally a great deal

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and here are the notes and behind the scenes for this one!

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here are some lil notes about how I went about making this piece!

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"You said WHAT came out of this hole??"

If you look closely at the details, you'll notice that this is in fact not a normal pit, but a massive time sink! I learned some valuable lessons about not using unnecessarily big canvases from this piece

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Here's the process, I made the sketch for the workshop waay in the first sketch and needed to do a few iterations

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Sometimes you just gotta take a sit and exist for a moment

A concept for the workshop in my games tutorial, where Crafty the carpenter will help teach you how to build your own buildings!

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