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I don't do a lot of 3D work, mostly because I enjoy 2D a lot more—but when I do, I use Blender, Substance Painter, Unity, and SceneKit. Here are a few things that I made in the past using these tools...
Believe in your "elf" this holiday season. Level-up your game development skills with my new book, Apple Game Frameworks and Technologies—available now at @pragprog.
https://t.co/uiw8Qe2EsE
#SpriteKit #GameplayKit #GameKit #Swift #Xcode #IndieGameDev
Sorry for the low-res image, but I lost the original Clip Studio Paint file. Anyway, here's a "Halloween" throw-back comic I did a while ago, which might also explain why my friends don't stick around. Hint: they decompose too quickly. Ma-wah-ha-haa.