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Sorry for the low-res image, but I lost the original Clip Studio Paint file. Anyway, here's a "Halloween" throw-back comic I did a while ago, which might also explain why my friends don't stick around. Hint: they decompose too quickly. Ma-wah-ha-haa.
This is one of the first games I made in 2014 using SpriteKit. (I also turned it into an animated short using Toon Boom Harmony.)
Years later, I'm still using this epic framework ⮕ https://t.co/I9a28ZJM0j
#SpriteKit #GameplayKit #GameKit #Swift #Xcode #Apple #IndieGameDev
Here’s a very old digital painting I made a while back. In this image I ask, “How are you painting your walls?”
For what it’s worth, it’s never too late to change colors or add new paint.
Sometimes the crazy in my head just seems to pop out the end of my pen.
#CLIPSTUDIOPAINT #CLIPSTUDIO #ApplePencil
I did this drawing a while back when I was designing a tabletop card game. Good times! #CLIPSTUDIO #zombies #cardgames
"I have come here to chew bubble gum and kick ass—and, I'm all outta bubble gum."
We'll be watching this classic (They Live) later tonight. A few weeks ago, we watched Killer Klowns from Outer Space. I'll tell you what, 1988 had some banger movies!
Warrior needs food badly. Valkyrie shot the food.
Gauntlet is my favorite dungeon crawler, so it made sense to recreate this classic arcade game for my new book, Apple Game Frameworks and Technologies—available now from @pragprog.
Get the book ➟ https://t.co/d526tLgurp
@davemurdock Ha! That's OK. Also, thank you for your support. I'm glad you like the book!!! And, just to show how much your tweet means to me, I added a few extra exclamation points in your honor. 🙂😁🙃
Can't wait to see what you build.