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Thanks to all that joined! Here is the progress that was done on Rambi, the head is basically 100% complete besides what needs to be done with the normal maps. Very happy with the outcome.
#DonkeyKong #SNES #Blender3d 🦏🍌 https://t.co/1IJGjSsRKc
I happened to find a brand new airbrushed image by Takahiro Kanie of Donkey Kong Land! Takahiro Kanie had been known to make these for JP puzzles for the SNES games but never for land!
@dkvine I think you would be interested in this. It does have hogwash in it after all 🐖
Art Train Time!
@psitheshyguy @sopeSSBM @earthbound64 @sketchmii https://t.co/KuuIdprZvf
Material / Shader Test with good ol' Mickey Mouse
Major thanks to @SNick_WT and @CommandoEclipse for help and feedback with him!
This update I made a new revised verion of Wario's 2D Art! Thanks for @sopeSSBM for helping out with some final touch ups and the comic filter! https://t.co/hvpYoo59H2
@Kev_Bayliss Hey! I'm Retro64. I mostly do 3D, but I also do sprite work as well! I mostly work within the style of old SGI style renders. I'm a huge fan of your and been trying to make DKC models as accurate to your work as possible haha. Although I also do more modern HD stuff for projects
Rare Protagonists in Sonic 1 / CD!?
#DonkeyKong #banjokazooie #Conker #SonicTheHedeghog
DKC Recreation - Diddy Kong (Collab model) 🍌
@Charro_64 - Head, Hat Torso, Rigging
@Bradleyisgone - Rigging
Me - Arms, Legs, Hands and Tail. Lighting, Materials, Textures, additional rigging and model clean up.