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Mattさんのイラストまとめ


Indie Game Developer, Everything Artist, Story Powerhouse. My name is not Rob.

Please wishlist my upcoming game, Burden of Truth!
s.team/a/2923050
robproductionsgames.com

フォロー数:145 フォロワー数:212

Progress on the mech, I'm liking the detail but concerned for poly count now. There's still lot more to the shape that I need to figure out and clean up, but I'll get there soon!

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What I've been working on.... still lots of work to do just to iron out the shape. Hard to get a sense of scale for it now but when you see it in-engine you'll be in for a surprise :)

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Been working on some VFX for different attacks, here you can see targeting an opponent and this neat sword trail to emphasize the swing :)

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After much anticipation I'm finally ready to show the full material set for my latest character :) full maps in effect: normals, metallic, roughness, occlusion, and even detail albedo. 5 seperate materials, each have 2048 resolution

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Nifty feature in material validation! The red zone displays regions of the texture that are outside of valid PBR brightness values, extremely helpful for making realistic materials in my texturing workflow :)

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The first step in the texturing process: UV unwrapping. Here I'm testing the texel density with a 2048 grid texture :)

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Also, here's a front view :)

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Rigging and weight painting coming along on schedule! Here's a sample pose to test how it might look; I really think there's a ton of opportunities for personality here :)

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Ending up being a VERY long day... but I'm finally almost done. Had to use a combination of planar and mesh method for the hair, but it turned out alright!

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