Ryan Silberman (on bloosky)さんのプロフィール画像

Ryan Silberman (on bloosky)さんのイラストまとめ


28 | He/Him | Cishet | Your local Pac-Man encyclopedia. Creator of Mystery of Melody Memorial. Artist. Writer. Gamer.

Pfp by Qing Donnie Yoshi
linktr.ee/ryansilberman

フォロー数:395 フォロワー数:1313

Played through Sonic Mania to wash the Pokémon: Brilliant Diamond taste out of my mouth.

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I was in a DOS mood, so I played through a pair of Mega Man DOS games

They're not very good (especially compared to the NES hits), but they always fascinate me

I respect the ambition behind making Mega Man work on hardware devs only just figured out how to do side-scrolling on

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Played through The Three Stooges for GBA

This is a port of an Amiga game, and feels distractingly out of place from other games on GBA. After about 10 minutes of the same few minigames, I already got one of the endings.

At least the callbacks to Stooges films were a nice touch.

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Tonight was an Aladdin for SNES kind of night.

I've always preferred the acrobatics-style platforming and straightforward levels of this game compared to the Genesis's more maze-like designs and swordplay.

Capcom's Aladdin is just solid, clean fun.

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Played through Yoshi's Safari

It's a cute (and weird) little historical curiosity. The emulator I used to play this on Wii makes the game feel naturally suited to the pointer controls

I kinda wonder if I trivialized the challenge that way, though. My time was too smooth sailing

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Played through Ninjabread Man

I swear, I didn't have so much trouble fighting enemies in the other Data Design games. And the combat was super shoddy in them to begin with.

Thankfully, this game was very short. A measly four levels, including the copy-pasted training one.

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Just beaten Myth Makers: Trixie in Toyland

I've already been familiar with Data Design's horrific platformers through Rock'n Roll Adventures, but I found the primitive aesthetic and short runtime made it at least a bit of a guilty pleasure.

This, though...? I dunno...

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After many a session and some long hours, I've beaten Pac-Attack (the puzzle mode that is)

Of Pac-Man's SNES titles, this is one of the better ones. I think Tetris and Puyo Puyo have it beat on the strategy/fun balance, but Pac-Attack still does a good job letting the time fly.

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Y'know, I wanted to say I beat M&Ms Adventure

But apparently 100%ing is required to beat it. I only got 91 of the 120 collectibles. I didn't get the rest because I thought beating the final level (as all 3 characters no less) was enough

Sigh. I guess not.
I'm dropping this one.

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Here's some more Flash PaRappa for your feed

See that teeny weeny "Game" icon?
Here's what it looks like close up!

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