Organizing my NES Classic games... what distinguishes a platformer from an action game? Contra and Castlevania don't focus on platforming as much as Mario, but then you have Mega Man somewhere in between.
RoboWarrior is such a cool game that nobody knows of. It's a top-down action game kinda like Bomberman (shocker) but much more fast-paced and revolves around inventory management. I highly recommend it if you want a tough NES game.
It's hard to care about a world with next to no original ideas in it. Gorons, Zoras, Jabu-Jabu, Tingle for some reason? They don't DO anything interesting with these returning characters, they're just here.
Outside of dungeons, exploration yields nothing but Gasha Seeds and Rings. These are in Seasons as well, but they felt worse here because they felt like the bulk of the side stuff.