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As usual with @PxTommi, that's some insane #pixelart shading. His confidence in handling the medium is almost intimidating
#art #digitalart
@brema82 @dekuweb @Gog3ta2 @GaretJax81 @_Mdk7_ @Il_Paradroide @Shrapnel21 @Pittanza Anch'io evito di coinvolgere direttamente qualcuno, spero che chi legga la risposta possa aver voglia di perpetuare il gioco. Quattro "comfort characters", abbiam detto, giusto?
How about some new @akiman7 #art to brighten up the day?
This #ChunLi #illustration appeared recently on the online Capcom Store
#StreetFighter
Key #artworks for #TacticsOgre 1995 and 2010, both by illustration master #AkihikoYoshida.
Of his style, Yoshida says it has never peaked and it's still evolving; nonetheless, it has instantly recognizable qualities rooted in early 20th century aestethics - see J.C. Leyendecker
1984: #OTD, the series that turned me into a long term fan of #anime debuted on Japanese television.
But it's not just that. #HokutoNoKen showed me the endurance of values such as discipline, loyalty, integrity and friendship in tragedy. It was a formative tale, in that regard
I think Yasuhiro Oshima's #characterdesign for #ChunLi in #StreetFighter2TAM is great, though a bit different in places from Akiman's original concept. It retains a handmade quality that has almost disappeared from mainstream modern #anime
1995: #OTD, #Evangelion was unleashed into existence, transforming the cultural landscape of Japanese #anime and joining the ranks of groundbreaking creations such as Gundam and Akira
https://t.co/9FFSdBGv9T
#Gainax #animation #HideakiAnno #YoshiyukiSadamoto #Japan
Good #pixelart conveys an idea of dynamism even in still images... Or is it just a gamer's mindset? Anyway, @snakepixel knocked it out of the park with his rendition of #RivalSchools and here I am now, seeing those sprites' idle animations playing just instants before the fight
There's a lot of #cyberpunk #pixelart out there, but not remotely enough about #GhostInTheShell so thank you @cyan_square!