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The Legend of Zelda: Eternal Rain is a fangame my friends and I made in 7 days for the MFGG jam, we've now fixed it up and it's out now! Play it!!! https://t.co/6UQbc7HxRr #zelda
@GFLK_pik also trophies in melee were cool because they were mostly unique to that game rather than models ported from wii games. they also made an effort to make them accurate to artwork. Also, characters that were 2d actually got models. unlike sm4sh where wario ware trophies were.. flat