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@Valkyman733 Halo 3 first two, Halo Reach second two.
I should note this is just their standing idle; when moving they basically look the same in terms of general stance.
Officially have all the Halo 3 multiplayer armour ported onto this now. I need screenshots for the workshop, so feel free to ask for any armour combinations / colours and a weapon they should hold and I'll respond. Colours are primary, secondary, light, eye, and skintone colours.
1/2 As I posted previously, I have been working on adding more armours & stuff to prep for a release. Which is in the cards for the near future at this point. I'm focusing on getting anything I had previously + base gmod player support for a workshop release, and then I'll-
Developing for Source is a wild experience.
The problem: Blending animations for the swim has the character model aiming off-center
The correction: Make a fixer one-frame animation that corrects the aiming angle
The fix: (image three)
@Jetprime595 @VienQuitonm @NakaiCanon I want them as much as everyone else, but the facts are the facts. They aren't the same body. They have different geometrical proportions entirely. They share a rig so they're similar, but the armour just isn't transferable to the H3 elite without modification.
The true terrors of working in 3d is when your rig / controller breaks. Then your resolve is truly tested.
As a bit of a personal break from staring at thousands of lines of code, I started working on improving the Halo 3 plasma rifle's model where some details were lost to a normal bake. Generally smoother curves & more defined hard surfaces.