//=time() ?>
The Blades in Xenoblade 2 were designed by a wide variety of artists, so sometimes certain details didn't translate to the in-game models. One in particular is that Vale's Core Crystal is green in her official art, but is actually blue in game.
Tetsuya Nomura, best known for his work on Final Fantasy and Kingdom Hearts, was a character designer for Xenoblade 2. In particular, he did the art for the characters who were a part of the Torna organization.
Back in August of 2017, MonolithSoft began recruiting for their new IP. They shared these images and said the game would be "an ambitious project different from Monolith's brand image." These info is all we know about the project so far, but what do you think?
Monolith really loves these characters as much as we do. They seem to have big plans for them and I hope they're able to finally accomplish everything they've ever wanted to.
After Xenoblade 2 launched, long time Xenofans were quick to notice that Vess bears a striking resemblance to Yui Uzuki, Citan's wife in Xenogears.
After a year and a half with my pfp (made by @DoodleOdds and I still love it very much) I decided to commission a new one from @entiqua! They're an INCREDIBLE artist, pls check them out. This is just a sneak peek of what I have in store in the future for you all...
Me: Can I have a Shulk?
Mom: We already have Shulk at home.
Shulk at home:
Soma Bringer is a Monolith game that you probably haven't played. It's a top down, dungeon crawling DS RPG exclusive to Japan. Produced by Tetsuya Takahashi and written by Soraya Saga, the plot involves "Soma" (the game's equivalent to magic) being disturbed by an unknown force.