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Rosalina has altered hitbox size and placement (ID1 is smaller so it's easier to hit the capsules which now use the autolink angles.)
The first hit got split into two hitboxes with different properties, no longer using the autolink angle, the fifth third hit has an altered angle (367 -> 35) and lower knockback. Penultimate hit in another tweet.
the final hit of Pichu FSmash has a bigger hitbox that is positioned slightly higher.
Zelda FSmash now uses the autolink angle for its multihits alongside reduced knockback and a sliiiightly bigger hitbox for the final hit.
Altered knockback on hitboxes and bigger tip on the multihits.
Bigger hitboxes on Fox's DAir (reuploading due to an error on my part) and lower BKB on the lower one.