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@FabianWillisArt This is not an actual game level but shows what I mean.
(All views of design help us understand the spaces more and more!)
Sekiro: Shadows Die Twice #leveldesign case study by «RYAN R. BURNS»
🔗More info: https://t.co/zbOnq2IQZx
#sekiro #sekiroshadowsdietwice #gamedev
My #LevelDesign Case Study 03:
Recreating «KING» map (call of duty: modern warfare)
🔗See more images here: https://t.co/b1HdTIj42M
#Blockout #Blocktober #GameDev #COD #ModernWarfare
@sadri2020 آهان، چقدر جالب👌🏼
فقط الان اینایی که عکسشون رو گذاشته که برای شرکتهای دیگس که! کدومش مال خودشه؟