//=time() ?>
Finally fixed up the transparency of the Karhu logo.
https://t.co/JQIkwyxVmM
https://t.co/H5ph726y7A
https://t.co/hllh2TrKGj
https://t.co/b6lIYSjyK2
YASS. After spending roughly a month on and off rewriting the ECS that defines how my game world is represented in memory at runtime and rewriting the serialisation that deals with its representation on disk, I finally have my engine back, looking like it did before! #gamedev
#conceptart for a scene in #Vatnsmyrkr by me and @thedjuske. Now you know the fate of that train… #indiedev #gamedev