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late #screenshotsaturday - Hyperburner Badlands: Stage 2 industrial ruins. High speed run.
Good news! I've made Hyperburner faster, due partially to reasons. Here's a gif. #gamedev
And one more, for the missing week. In the name universal balance, of course. #gamedev
Went to see how long I could make a #tuesdayspaceshipgif with the #gbjam spec, but PS will only 500 frames! #gamedev
Dodging reactor pistons in Hyperburner - Zone 5 Stage 4. #gamedev
very late #screenshotsaturday.
One more Hyperburner gif, cause why not.. Same zone, one stage earlier. #gamedev
Today's #tuesdayspaceshipgif is brought to you by Zone 4: The Reintegration Chamber.
#gamedev
Also it had to be double #screenshotsaturday o'clock, because spaceships and tuesday is coming.
a #tuesdayspaceshipgif is supposed to move, damn it. So here it is properly. #gamedev #indiedev #spaceship
Prepare to witness the second ever #tuesdayspaceshipgif! It's safe to call it a tradition now. #gamedev #spaceship