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Progress on the lad: zbrush edition! I've been trying to tighten up the anatomy before I get to the scales (aka I've been putting off doing the scales)
#zbrush #polycount #3dmodeling
I found some old test-renders of my troodon model! This was while I was figuring out the feather colour, material and placement. I ended up placing the feathers on the wings and tail by hand for the final design.
#polycount #3dmodeling #Blender3D
Got the zbrush trial! An hour or two into my first sculpt courtesy of @FlippedNormals and I'm starting to understand why it's the industry standard. Next step: learning how to sculpt humans!
#zbrush #polycount #3dart #LordOfTheRings
Playing around with particle feathers in blender 2.8 turned into a fully-fledged dino boi!
https://t.co/OI8rCUWL9i
#blender #polycount #3dmodeling