CASTPIXEL🏳️‍⚧️ 🇵🇸🍉さんのプロフィール画像

CASTPIXEL🏳️‍⚧️ 🇵🇸🍉さんのイラストまとめ


@castpixel.bsky.social
illustrator, gamedev, pixelartist. 🏳️‍⚧️⚢ Playdate dev!

clients: @minecraft, @mojang, WB, Hasbro, Panic, SEGA, IDW, Unity
castpixel.artstation.com

フォロー数:1379 フォロワー数:43009

So, as a bday present to myself, I've been making a graphics editor for for a week now. Export to Bitsy Game Data in one step. Still very alpha. I'm calling it BitsyDraw (for now?)

(Image credit:
https://t.co/3VWxZggL2i )

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Some of my illustrations for a queer book, from 13 years ago. It was a fun project

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I even sent them 90s SNES work. We've been illustrating for so many years, Socar! You know we can find all sorts of diverse stuff on our hard drives.

I'm thinking it was, instead, a case of vaguely worded mass-rejection emails. 4 more colleagues just said they got the same one

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I got a rejection letter that makes me think my work is seen as inexperienced and junior. "we did not find enough examples of quality 2D pixel art"
"we are very strictly looking for a highly qualified pixel artist with an outstanding and applicable portfolio."

What does it take?

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not even that, it's the pixelart tiles that Unity commissioned for their isometric 2D tutorial.

https://t.co/IGZLKLRZnE

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Hi again
I'm Christina-Antoinette, an illustrator, gamedev and pixel artist since the distant 2005

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yes this is the main point. On the gameboy advance alone, there were *so* many styles. Anime, american animation, etc. Basically, compare the marketing material/ cover art.

Pixelart is a low-res medium which you cram an established style onto.

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For this official Galaxies comic book cover, I made Devastator a puppet in Shockwave's hands. Still very fond of this cover!

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covers I did for the Read Only Memories comic book. The first four issues are out!

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