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Hunkering down this weekend to finalise the drop ship model....
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Continuing to block out the palatial bay. Next to be done are the huge glass areas segregating the greenhouse then onto the smaller rooms and corridors...
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Continuing on the 'palatial' repair bay elements...
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We are working on lots of things at the moment, here's a little preview of some in progress spacesuit components so far.... (un-textured, and concept sculpt stage)
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When a random bug inverts all legs joints and accidentally inspires a new enemy type (pictured is the bugged version, but there is something in hunchback shape!) + we are making a start on some environmental stuff ...
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Adding the under plating that armour/cladding gets mounted upon...
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Adding a top turret component to the light POD
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Blocking out the access mechanism for the light PODs cockpit...
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You start out in space, so your first POD will be equipped for that. Here I've added radiators (the white panels) and have begun adding insulating fabrics (orange). Once blocked out, the fabric will be further scupted in zbrush.
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The latest dropship with internals, and making a start on the landing gear/legs...
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