Thomas Feichtmeirさんのプロフィール画像

Thomas Feichtmeirさんのイラストまとめ


Cyangmou, #pixelart consultant & artist.
Art Director for tinyBuild, worked on 25+ games: Dome Keeper, Songs of Conquest, Blasphemous,
[email protected]
instagram.com/cyangmou/

フォロー数:749 フォロワー数:85288

I think I will drop another big and possibly exciting artwork some time next week.

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I experimented a lot, did it multiple times and it was the innovative bit here in the background regarding pixelart. It kinda magically just worked out.
A final balance pass and a frame and the overall thing finally was completed [20/20]

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And to round it off I finally added the fog. Because creeping and crawling spooky greenish fog with skeletons satisfies me on a fundamental level.... [18/20]

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Once the hard work was done again soothing zen detail time.
Column paintings
Spiderwebs
Sand in the corners
midground dungeon floor
a decorative tile
broken bricks
crakcs & dust
lots of time spent on lots of subtle things
[17/20]

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So the mess of lines on the ground actually turned into the dungeon floor texture. I knew that inbetween the two columns I'd like to have a decorative big tile. also i reconsidered the light direction critically and fixed the skeleton's shadow on the floor. [16/20]

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It was time for another pass of construction in the foreground. Adding paintings on the columns in the pattern of the shield. Adding soft lightrays from the ceiling. Generally crosschecking all heights and proportions [15/20]

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Whenever you add detail and tighten up forms image balance changes. So I had to counteract. Slight changes in placement and composition, especially on the back layers, which got now also placed with a construction. Two big issues got eliminated in a single swoop. [14/20]

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From here on out it was a smooth ride, starting on the far back, just adding details. soothing detail grind. Some fabric, some bricks. Working from back to front. Shading the column wa sthe most exciting, all easy and nice - pure feelings of Zen.
[13/20]

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With the construction in place i could start working on the details. So first with some detailled carvings on the column bases, the abandoned bronze brazier, the lower stairs. Some parts e.g. the front column base I copied and resized to be faster. [12/20]

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The payoff of this was a nicely spaced scene, clear and believable sizes, a sense of grandness of the dark halls. But every lil' piece here had it's own construction. I just put the column base in for you to imagine. I went through everything slowly & bit by bit.
[11/20]

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