dgbaumgartさんのプロフィール画像

dgbaumgartさんのイラストまとめ


artist, game designer, art director, writer; independent game developer, he/him
working in games since 2007
formerly Gaslamp Games, currently mostly Starsector
dgbaumgart.com

フォロー数:352 フォロワー数:2035

More item/resource icons; all part of a complete breakfast.
(And I swear, I'm going to get these sets totaling 192 icons done by August 1st. I hope!)

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Now that put it up, let me show off a bit of the big ol' illustration he had me do for

Had a ton of fun ripping off Bruegel (https://t.co/b8wVTO2ZyK), mashing it with nostalgic memories of Civ 1/2, & sneaking in those hexes :D

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A very complex scene from a WoD game last week. (Run by the talented )
(Also I miss drawing comics, wish I had time to do more; someday!)

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Not gonna lie, getting really into wood here.

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Bottles of oil? -- For an icon set.
Like, how do you show that a bottle is full of oil and not whisky or healing potion or something? Here I'm trying out the idea of iridescent spills on the side to hint at contents.

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Since everyone is so excited about rocks - I know I am - how about some rocks?
(Coming soon to an asset store near you, etc etc. And next up: a million different types of wood.)

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Painting 128x128 spinach.

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Really excited about drawing mushrooms today. (Hungry, also. Um; for 2/3rds of these. Really important to get that right.)

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Bonus: Beastmen monster concept images! Idea was the get some Germanic/Celtic barbarian were-creatures in there, plus the classic Medusa. (There are sketches of a minotaur around here too, but I didn't polish 'em up to show.)

& obligatory KS link: https://t.co/vT00BVsEHP

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Here's my "pitch sketch" made of other assets and very rough linework to show how I felt it ought to feel to get the OK to proceed, and also an in-progress rough.

(And oh yes, I will *always and forever* rip off the Doom title art for everything, ever!)

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