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Really excited about drawing mushrooms today. (Hungry, also. Um; for 2/3rds of these. Really important to get that right.)
@LoL_Games_llc Bonus: Beastmen monster concept images! Idea was the get some Germanic/Celtic barbarian were-creatures in there, plus the classic Medusa. (There are sketches of a minotaur around here too, but I didn't polish 'em up to show.)
& obligatory KS link: https://t.co/vT00BVsEHP
@LoL_Games_llc Here's my "pitch sketch" made of other assets and very rough linework to show how I felt it ought to feel to get the OK to proceed, and also an in-progress rough.
(And oh yes, I will *always and forever* rip off the Doom title art for everything, ever!)
Hydra faction monsters! (Yup, more concept art for "Against The Horde" by @LoL_Games_llc!) Anyway, I figure more heads = more status in Hydran society. However that works.
Got a ton of practice drawing scales. (So many scales! Too many scales.)
More digital painting for "Against the Horde" by @LoL_Games_llc - the mad titan Cronus opens a gate from Tartarus so his armies can invade the overworld!
(Cronus ended up looking rather like Rob Zombie, but I'm okay with that.)
Bad guy concepts for @LoL_Games_llc's Against The Horde, the "Nehkbetoi".
The idea is they're necromancer-cultists based on carrion birds, but it's unclear if they're human(ish) under the robes or themselves undead. KS here: https://t.co/vT00BVsEHP
Digital painting of Tartarus, full layered version (for animation by @StianStark) + details, done for @LoL_Games_llc 's Against the Horde https://t.co/vT00BVsEHP
My 128x128 painted resource icons are online on the Unity Asset store!
Get some oil, fish, or bricks right here: https://t.co/yFfy1id5X2
I enjoy this sort of thing far too much; it's like doing a bunch of little material rendering/composition studies.