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Today we have released some never before seen Satellaview content for the Super Famicom! These programs are from a rare early broadcast and contain a quiz game called "SatellaQ", Picross, and an issue of Machi Magazine (which was already previously dumped).
Today we have released two previously undumped Japanese Nintendo DS kiosk demos. The games are Dig Dug: Digging Strike and Kanji Sonomama Rakubiki Jiten DS. Thanks to Red Pepper for the dumps!
Downloads:
https://t.co/Tqs0oawx6z
https://t.co/dIoNHHA9dV
We have released two Nintendo 64 prototypes! Tonic Trouble (including quite a few differences), and Mission: Impossible (differences currently unknown). Let us know if you find any! Thanks to @hard4games and Brian for making this possible. ROMs below.
Note: The game will currently not run 100% perfectly on any emulator. Expect many graphical issues with shadows and lighting, and some slowdown. It should however, work perfectly fine with flashcarts.
Before the Wii came along, the Mii Maker was originally going to be for the Nintendo DS. Here are some early screenshots that Nintendo revealed later on through a developer interview.
This is a real Peach sign graphic that Nintendo created. The file goes unused in the "Peach's Castle" 2001 GameCube tech demo. It can be found within the data at /TEX/1_BI_STE.DTX. (Thanks to Yoshi2 for the discovery!)
Here are some really wacky official Nintendo live wallpapers from the 2006 European NintendoVIP Star Catalog (the predecessor of Club Nintendo). You start in a house and move out to the hallway where you can see Toad eating the wall. Each installer also has it's own furniture.
We have released a prototype of Rocket for the Nintendo 64. All thanks to the great @AndrewEarley7! It contains some interesting content such as a full debug menu. Something else to note is that it's a PAL prototype on an NTSC dev cart!
Link to the dump:
https://t.co/EbuRvX5YWi