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@tdhooper really helps on this one especially - I love it, thanks for sharing
using the user shader in #Voraldo to do raymarch-style approximate AO from the SDF representation before writing final voxel data, then that is followed up by directional lighting
looking for an application for all my font glyph bit patterns, I put together a little 'spaceship generator' - vaguely inspired by this programming exercise, which I've seen a couple different imaginings of https://t.co/ocJUvfpLNZ