//=time() ?>
Can you believe we're only one month away from the return of the roaring '20s?
I made a shirt to enter the new decade in style.
https://t.co/XViAoTWz3Y
Fantomas (1911) is the reverse. He has no powers, but he DOES have a snappy codename+costume.
Or rather, series of costumes. His shtick is "master of disguise," like an evil Monte Cristo or Scarlet Pimpernel, tho the black masks aren't subtle.
Gaumont made it a serial in 1913.
The name @MinnMaxGames inspired me to do a little type exercise for fun.
What was Hallowe'en like in 1919? If you traveled back in time for the holiday, you'd likely get culture shock.
No "trick or treat," no candy, and witches weren't green yet. Do you even comprehend what's happening on this vintage postcard?
Here's a spooky thread.
In the spirit of October, let's talk Ghostbusters.
Can I tell you the #1 thing that has always, ALWAYS, bothered me about The Real Ghostbusters, ever since I was five years old?
It would be another decade before Nintendo finally released a game where you could remove layers of a woman's clothing, though instead you'd do it by beating the game really fast...
In 1996:
- The original IREM published its final video game.
- Data East USA closed.
- Taito America closed.
- Technos went bankrupt.
When the bubble burst, arcade owners had too much invested in expensive new games that suddenly weren't performing. The owners who survived became much more cautious, only going in on proven hits. But how do you prove a hit when no one is investing in the new machines?