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So @mfisherart keeps telling me the script is too dark in tone. Here's something more comedic!
#gamedev #screenshotsaturday #unity3d
Look, I promise, I'm going somewhere with this mechanic. I'm DEFINITELY NOT goofing off with procedural meshes again.
You see, this is going to be used for the teleporter hub between levels! I can scale it to be as big as I need it to be #screenshotsaturday #gamedev #indiedev
Fleshing out the world map so playtesters can walk between the dungeons. It's all starting to come together!
#gamedev #wipwednesday
Doing room camera zones next. No major workflow problems with this level tool yet...
...but the boss room on the right might give me some trouble. I'm going want to lock the player's camera to the quarter of the room the miniboss spawns in.
#gamedev #screenshotsaturday
The water dungeon is almost done!
Does anyone else have trouble designing levels without using paper and pen?
#gamedev #screenshotsaturday
Stun attack works now! It's great on some monsters. #gamedev #wipwednesday