Joceさんのプロフィール画像

Joceさんのイラストまとめ


2D & 3D Tech Artist |
Just drinking coffee and making things

Email: [email protected]
lilblackrabbit.carrd.co

フォロー数:673 フォロワー数:1723

A posing with the girls

It really feels illegal how easy it is to make different characters now. Can't wait until I finish up my other base meshes. Now if only clothes and hair was this easy 🥺

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Working on a set and some shaders for my comic. Its more flat looking than my other stuff but thats what fits best with my existing style.

Still working on things but I can set time of day colors for everything with one value which is pretty nice 😁

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Still can't share most of what I'm working on but here's a candy colored matcap I made the other day for reasons that are a mystery to me now 🤔

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Plus a few more of my favourite procedural materials and shaders I've made that aren't as cool as finished pieces but feel worth including

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I'm Joce, a stylized 2D/3D Technical Artist. I've been a freelance game artist for 5 yrs & was doing illustration & comics before that. I specialize in making 3D look 2D & love visual story telling. I'm interested in game, illustration, or tech art gigs & positions!

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I'd love some critique on colors/composition on this piece! The client signed off on it already but I feel like it falls a little short

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I grabbed the first character I had handy to test this on, and this is what it does on characters w/o any adjustments.

I used altered object space normals for a lot of my clean toon shading, and I use something similar for foliage and it is👌

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Knocked out a quick illustration commision today. I tried something different with my 3D trees. I'm not sure I'll use it again but worked well enough here ^^

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Tried out Arcane style hair tutorial. Still figuring out how to be control the particle shape but the effect is so nice😍 Very excited to learn more about the textures/drivers in part 2!

https://t.co/p3S1kuaSXH

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A little late for , but I'm Joce, a 2D + 3D tech artist! I'm in between projects but Im usually doing freelance game art. I love building shaders, visual story telling, and making 3D look 2D 😁

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