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@KenDrawsArt Here are some more renders, I love making them look official! #blender #Blender3d #Pokemon
Here's a Before/After to show how the Shapekey affects the face. I mostly used it to fine tune the eye and mouth. I could fix the face without shapekeys, but this was just a fun test of the technique #blender #b3d
https://t.co/TG86A3NtTJ
@MidnightSun_55 Yeah it works with extra shadows! The "zones" of this face are mapped for two tone lighting but you could create more zones and use them for darker shadows/highlights. That would have to be planned out before making the model as you would have to do the topology accordingly
Working on something new. Kim is such a difficult character to translate to 3D. This is a rough model and I did a paint over of the face to give myself a guide on what to fix #Blender #b3d #KimPossible