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#MESHmachine - Plugs - topology-independent mesh detailing #b3d
https://t.co/xznfDKRNiO - Blender Market, Gumroad, Documenation
https://t.co/32rPRSEEi1
#MESHmachine - Refuse - Edit Bevel/FIllet Segments, Tension and Width. #b3d
https://t.co/xznfDKRNiO - Blender Market, Gumroad, Documenation
https://t.co/T5Q1jvpAq9 https://t.co/HXtd1YPP2S
#MESHmachine - Unfuse - Turn Bevels/FIllets back into Chamfers. #b3d
https://t.co/xznfDKRNiO - Blender Market, Gumroad, Documenation
https://t.co/NGkXqTRaUc https://t.co/AhRkaRX74i
@pascalblanche And oldie, based on a concept by the amazing Bruno Gauthier Leblanc
I've shown atlas creation a while ago, here's how to use one or multiple atlases to get ready for export.
If you have the same decals in multiple atlases, the first atlas in the list is prioritized, hence the option to sort them.
It's fully reversible ofc.
#DECALmachine #b3d
Nik Vili's (@nik_vili) mind blowing scorpion mech.
Grab the project files on gumroad: https://t.co/rcT4fKYMIo
#b3d #DECALmachine #MESHmachine
The upcoming #DECALmachine 2.0 will bring full emission support for all decal types.
I've shown before how you'll be able to match emissive materials. Now decals will also bring their own emission map. #b3d